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Icon
Name
Cat.
Effect
Machines
Teaches the move Snarl.
Machines
Teaches the move Nature Power.
Machines
Teaches the move Dark Pulse.
Machines
Teaches the move Power-Up Punch.
Machines
Teaches the move Dazzling Gleam.
Hold items
The Toxic Orb is a type of held item. It is an in-battle effect item that gives at the end of the turn, the Toxic Orb badly poisons its holder.

The Toxic Orb activates after the Pokémon would take damage from poison, so it does not take poison damage the turn it is poisoned by the Toxic Orb. The Toxic Orb activates after a Pokémon is cured of its status condition by Hydration, or Shed Skin.

It can poison a
-type holder if its Ability is Corrosion.
Hold items
Increases power of Poison-type moves. Changes Arceus' type to Poison.
Hold items
A buff that increases the experience gained after a fight for the Trainer Level.
Hold items
A buff that increases the experience gained after a fight for the Trainer Level.
Hold items
A buff that increases the experience gained after a fight for the Trainer Level.
General items
The Tri-Pass allows the player to travel via the Seagallop ferries between the first three islands in the Sevii Islands: One Island, Two Island, and Three Island.

During the first visit, the player can only travel between these three islands. After completing the story, the player can travel to any one of the three from Vermilion City's port, and back again.

Once the player has delivered the Ruby to Celio, he will take the player's Tri-Pass and exchange it for a Rainbow Pass
General items
The Tri-Pass allows the player to travel via the Seagallop ferries between the first three islands in the Sevii Islands: One Island, Two Island, and Three Island.

During the first visit, the player can only travel between these three islands. After completing the story, the player can travel to any one of the three from Vermilion City's port, and back again.

Once the player has delivered the Ruby to Celio, he will take the player's Tri-Pass and exchange it for a Rainbow Pass
Hold items
Increases the power of Psychic-type moves.
Pokeballs
An ultra-performance Ball that provides a higher Pokémon catch rate than a Great Ball.
General items
A transparent device filled with all sorts of data. It was produced by Silph Co.
Berries
Weakens a supereffective Electric-type attack against the holding Pokémon.
Hold items
Increases the power of a Water-type move only once.
General items
A peculiar stone that makes certain species of Pokémon evolve. It is a clear, light blue.
Berries
A Berry which is very rare in the Unova region. A maniac will buy it for a high price.
Hold items
Increases the power of Water-type moves.