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Slowpoke


№ : #79
Type :   
Height : 3'11 ft/in
Weight : 79.4 lbs
EV Yield

1
HP
0
Attack
0
Defense
0
Sp. Atk
0
Sp. Def
0
Speed

Ev-Guide
Base stats




Description

Although their tails, which fall off naturally, can easily be found lying around, they're a precious ingredient for cooking.

Abilities

Ability # 1:
Oblivious
A Pokémon with the Ability Oblivious cannot be infuated by Attract, Cute Charm or Taunt. A Pokémon with this Ability will be cured of infatuation if it is infatuated while in battle (such as if it gains the Ability by an effect like Skill Swap, or is infatuated by a Pokémon with an Ability like Mold Breaker). If the Pokémon is holding a Mental Herb, it will be consumed before Oblivious cures the Pokémon of the Taunt.
Ability # 2:
Own Tempo
If a Pokémon with Own Tempo is confused due to obtaining it from Baton Pass, it will not be cured of confusion until after a Pokémon takes its turn.
If the Pokémon with this Ability is confused and is holding a Persim or Lum Berry, the Berry will be eaten before Own Tempo cures the Pokémon of confusion.
Hidden Ability:
Regenerator
This Pokemon restores 1/3 of its maximum HP, rounded down, when it switches out.

Base stats

Total 315 Min Max
HP 90
 
290 384
Attack 65
 
121.5 251.9
Defense 65
 
121.5 251.9
Sp. Atk 40
 
76.5 196.9
Sp. Def 40
 
76.5 196.9
Speed 15
 
31.5 141.9


Damage taken

- ½ ½ 2 2 ½ ½ - -
- ½ 2 - 2 - 2 ½ -


Evolution

Slowpoke Lv. 37 →Slowbro

Slowpoke Trade + Slowking

Location

Kanto:

Location Encounter method Daytime Rarity Notes
Viridian City Super Rod
Route 22 Super Rod
Route 3 -
Cerulean City Super Rod
Route 24 Super Rod
Route 25 Good Rod, Super Rod
Route 6 Good Rod, Super Rod
Vermilion City Old Rod, Good Rod, Super Rod
Route 9 Super Rod
Route 10
Celadon City -
Route 12 Good Rod, Super Rod
Route 13 Old Rod, Good Rod, Super Rod
Fuchsia City Old Rod, Good Rod, Super Rod
Kanto Safari Zone Old Rod, Good Rod, Super Rod
Kanto Safari Zone - East Good Rod, Super Rod
Pallet Town Good Rod, Super Rod
Kanto Safari Zone - North Good Rod, Super Rod
Cinnabar Island Old Rod, Good Rod, Super Rod
Route 19 Old Rod, Good Rod, Super Rod
Seafoam Island -
Seafoam Island B4F - Old Rod, Good Rod, Super Rod
Route 21
Route 23 Good Rod, Super Rod
Cerulean Cave 1F/B1F - Good Rod, Super Rod
Tohjo Falls -
Route 2 East
Cerulean Channel Super Rod
Cerulean Valley Bay
Cerulean Lighthouse Trail
One Island Super Rod
Treasure Beach (One Island) Super Rod
Two Island Good Rod, Super Rod
Cape Brink (Two Island)
Cape Brink (Two Island) Super Rod
Three Island
Bond Bridge (Three Island) Super Rod
Berry Forest (Three Island)
Berry Forest (Three Island)
Berry Forest (Three Island) Super Rod
Four Island
Four Island Super Rod
Icefall Cave Entrance (Four Island)
Icefall Cave Entrance (Four Island)
Icefall Cave Entrance (Four Island) Super Rod
Icefall Cave 1F (Four Island)
Icefall Cave Back cave (Four Island)
Icefall Cave Back cave (Four Island) Super Rod
Five Island Super Rod
Five Island Meadow
Memorial Pillar (Five Island) Super Rod
Water Labyrinth (Five Island) Super Rod
Resort Gorgeous (Five Island) Super Rod
Water Path (Six Island) Super Rod
Green Path (Six Island) Super Rod
Outcast Island (Six Island) Super Rod
Ruin Valley (Six Island) Super Rod
Trainer Tower (Seven Island) Super Rod
Canyon Entrance (Seven Island)
Tanoby Ruins (Seven Island) Super Rod

Johto:

Location Encounter method Daytime Rarity Notes
Slowpoke Well
Battle Frontier Park (Daily Rotation) Squirtle Area

Unova:

Location Encounter method Daytime Rarity Notes
Abundant Shrine
Dream of Water Secret Bay


Catch Rate
190
Moves learnt by level up

Lv Move Type Cat. PP. Power Acc.
1 Curse   10
1 Tackle   35 40 100%
1 Yawn   10
5 Growl   40 100%
9 Water Gun   25 40 100%
14 Confusion   25 50 100%
19 Disable   20 100%
23 Headbutt   15 70 100%
28 Water Pulse   20 60 100%
32 Zen Headbutt   15 80 90%
36 Slack Off   10
41 Amnesia   20
45 Psychic   10 90 100%
49 Rain Dance   5
54 Psych Up   10
58 Heal Pulse   10


Egg moves

Move Type Cat. PP. Power Acc.
Belch   10 120 90%
Belly Drum   10
Block   5
Future Sight   10 120 100%
Me First   20
Mud Sport   15
Sleep Talk   10
Snore   15 50 100%
Stomp   20 65 100%
Wonder Room   10
Zen Headbutt   15 80 90%


Move Tutor moves

Move Type Cat. PP. Power Acc. Available on PokeOne
After You   15 Yes
Aqua Tail   10 90 90% Yes
Block   5 Yes
Icy Wind   15 55 95% Yes
Iron Tail   15 100 75% Yes
Magic Coat   15 Yes
Recycle   10 Yes
Signal Beam   15 75 100% Yes
Skill Swap   10 Yes
Snore   15 50 100% Yes
Telekinesis   15 Yes
Trick   10 100% Yes
Water Pulse   20 60 100% Yes
Wonder Room   10 Yes
Zen Headbutt   15 80 90% Yes


Moves learnt by TM/HM

HM/TM. Move Type Cat. PP. Power Acc.
3 Psyshock   10 80 100%
4 Calm Mind   20
6 Toxic   10 90%
7 Hail   10
10 Hidden Power   15 60 100%
11 Sunny Day   5
13 Ice Beam   10 90 100%
14 Blizzard   5 110 70%
16 Light Screen   30
17 Protect   10
18 Rain Dance   5
20 Safeguard   25
21 Frustration   20 100%
26 Earthquake   10 100 100%
27 Return   20 100%
29 Psychic   10 90 100%
30 Shadow Ball   15 80 100%
32 Double Team   15
35 Flamethrower   15 90 100%
38 Fire Blast   5 110 85%
42 Facade   20 70 100%
44 Rest   10
45 Attract   15 100%
48 Round   15 60 100%
49 Echoed Voice   15 40 100%
55 Scald   15 80 100%
73 Thunder Wave   20 90%
77 Psych Up   10
78 Bulldoze   20 60 100%
85 Dream Eater   15 100 100%
86 Grass Knot   20 100%
87 Swagger   15 85%
88 Sleep Talk   10
90 Substitute   10
92 Trick Room   5
94 Surf   15 90 100%
100 Confide   20


Pre-evolution moves

No Pre-evolution moves

No moveset available