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Gorebyss


№ : #368
Type :   
Height : 5'11 ft/in
Weight : 49.8 lbs
EV Yield

0
HP
0
Attack
0
Defense
2
Sp. Atk
0
Sp. Def
0
Speed

Ev-Guide
Base stats




Description

0

Abilities

Ability # 1:
Swift Swim
Boosts the Pokémon's Speed stat in rain.
Ability # 2:

No
Hidden Ability:
Hydration
At the end of each turn, if it is raining, Hydration will cure the Pokémon of any non-volatile status condition. If it cures a status condition, it does so before burn or poison damage is dealt on that turn. Pokémon who are made drowsy by Yawn will not fall asleep until after Hydration takes effect, and as such, will not be healed until the end of the next turn.

Base stats

Total 485 Min Max
HP 55
 
220 314
Attack 84
 
155.7 293.7
Defense 105
 
193.5 339.9
Sp. Atk 114
 
209.7 359.7
Sp. Def 75
 
139.5 273.9
Speed 52
 
98.1 223.3


Damage taken

- ½ ½ 2 2 ½ - - -
- - - - - - - ½ -


Evolution

Clamperl Trade with Gorebyss

Location

Kanto:

Can not be caught in any location

Johto:

Can not be caught in any location

Unova:

Location Encounter method Daytime Rarity Notes
Route U4 (Phenomenon)

Event-Pokemon:

Is not an event Pokemon


Catch Rate
60
Moves learnt by level up

Lv Move Type Cat. PP. Power Acc.
1 Confusion   25 50 100%
1 Whirlpool   15 35 85%
5 Water Sport   15
9 Agility   30
11 Draining Kiss   10 50 100%
14 Water Pulse   20 60 100%
16 Amnesia   20
19 Aqua Ring   20
23 Captivate   20 100%
26 Dive   10 80 100%
29 Baton Pass   40
34 Psychic   10 90 100%
39 Aqua Tail   10 90 90%
45 Coil   20
50 Hydro Pump   5 110 80%


Egg moves

Move Type Cat. PP. Power Acc.
Aqua Ring   20
Barrier   20
Body Slam   15 85 100%
Brine   10 65 100%
Confuse Ray   10 100%
Endure   10
Mud Sport   15
Muddy Water   10 90 85%
Refresh   20
Supersonic   20 55%
Water Pulse   20 60 100%


Move Tutor moves

Move Type Cat. PP. Power Acc. Available on PokeOne
Aqua Tail   10 90 90% Yes
Bind   20 15 85% Yes
Bounce   5 85 85% Yes
Icy Wind   15 55 95% Yes
Signal Beam   15 75 100% Yes
Snore   15 50 100% Yes
Water Pulse   20 60 100% Yes


Moves learnt by TM/HM

HM/TM. Move Type Cat. PP. Power Acc.
6 Toxic   10 90%
7 Hail   10
10 Hidden Power   15 60 100%
13 Ice Beam   10 90 100%
14 Blizzard   5 110 70%
15 Hyper Beam   5 150 90%
17 Protect   10
18 Rain Dance   5
20 Safeguard   25
21 Frustration   20 100%
27 Return   20 100%
29 Psychic   10 90 100%
30 Shadow Ball   15 80 100%
32 Double Team   15
42 Facade   20 70 100%
44 Rest   10
45 Attract   15 100%
48 Round   15 60 100%
55 Scald   15 80 100%
68 Giga Impact   5 150 90%
77 Psych Up   10
83 Infestation   20 20 100%
87 Swagger   15 85%
88 Sleep Talk   10
90 Substitute   10
94 Surf   15 90 100%
98 Waterfall   15 80 100%
100 Confide   20


Pre-evolution moves

Move Type Cat. PP. Power Acc.
Clamp 15 35 85%
Iron Defense 15
Shell Smash 15
Water Gun 25 40 100%


Nature Modest   
Ability Swift Swim   
Item  White Herb  /  Life Orb  /  Focus Sash 
Effort Values(EVs) 0  HP  / 0  Atk  / 4  Def  / 252  SpA  / 0  SpD  / 252  Spe
Move 1 Shell Smash  
Move 2 Ice Beam  
Move 3 Surf  
Move 4 Hidden Power Grass