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Alolan Golem


№ : #76
Type :   
Height : 5'07 ft/in
Weight : 696.7 lbs
EV Yield

0
HP
0
Attack
3
Defense
0
Sp. Atk
0
Sp. Def
0
Speed

Ev-Guide
Base stats




Description

It shoots large rocks that are charged with electricity. Tremendous electric shocks are flung out across the whole area of impact.

Abilities

Ability # 1:
Magnet Pull
Prevents Steel-type Pokémon from escaping using its magnetic force.
Ability # 2:
Sturdy
It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.
Hidden Ability:
Galvanize
Galvanize causes all
-type moves used by the Pokémon to become
-type and receive a 20% power boost. Normal type moves that become
type in this manner can activate Lightning Rod.

Base stats

Total 495 Min Max
HP 80
 
270 364
Attack 120
 
220.5 372.9
Defense 130
 
238.5 394.9
Sp. Atk 55
 
103.5 229.9
Sp. Def 65
 
121.5 251.9
Speed 45
 
85.5 207.9


Damage taken

½ ½ 2 ½ 2 - 2 ½ 4
¼ - - - - - - - -


Evolution

Alolan Geodude Lv. 25 →Alolan Graveler Trade →Alolan Golem

Location

Kanto:

Can not be caught in any location

Johto:

Location Encounter method Daytime Rarity Notes
The Mine

Unova:

Can not be caught in any location

Event-Pokemon:

Is not an event Pokemon


Catch Rate
45
Moves learnt by level up

Lv Move Type Cat. PP. Power Acc.
1 Charge   20
1 Defense Curl   40
1 Heavy Slam   10 100%
1 Rock Polish   20
1 Tackle   35 40 100%
4 Charge   20
6 Rock Polish   20
10 Steamroller   20 65 100%
12 Spark   20 65 100%
16 Rock Throw   15 50 90%
18 Smack Down   15 50 100%
22 Thunder Punch   15 75 100%
24 Self-Destruct   5 200 100%
30 Stealth Rock   20
34 Rock Blast   10 25 90%
40 Discharge   15 80 100%
44 Explosion   5 250 100%
50 Double-Edge   15 120 100%
54 Stone Edge   5 100 80%
60 Heavy Slam   10 100%


Egg moves

Move Type Cat. PP. Power Acc.
Autotomize   15
Block   5
Counter   20 100%
Curse   10
Endure   10
Flail   15 100%
Magnet Rise   10
Rock Climb   20 90 85%
Screech   40 85%
Wide Guard   10


Move Tutor moves

Move Type Cat. PP. Power Acc. Available on PokeOne
Ally Switch   15 Yes
Block   5 Yes
Earth Power   10 90 100% Yes
Electroweb   15 55 95% Yes
Fire Punch   15 75 100% Yes
Focus Punch   20 150 100% Yes
Iron Defense   15 Yes
Iron Head   15 80 100% Yes
Magnet Rise   10 Yes
Shock Wave   20 60 Yes
Snore   15 50 100% Yes
Stealth Rock   20 Yes
Stomping Tantrum   10 75 100% Yes
Superpower   5 120 100% Yes
Thunder Punch   15 75 100% Yes


Moves learnt by TM/HM

HM/TM. Move Type Cat. PP. Power Acc.
5 Roar   20
6 Toxic   10 90%
10 Hidden Power   15 60 100%
11 Sunny Day   5
15 Hyper Beam   5 150 90%
17 Protect   10
21 Frustration   20 100%
23 Smack Down   15 50 100%
24 Thunderbolt   15 90 100%
25 Thunder   10 110 70%
26 Earthquake   10 100 100%
27 Return   20 100%
31 Brick Break   15 75 100%
32 Double Team   15
35 Flamethrower   15 90 100%
37 Sandstorm   10
38 Fire Blast   5 110 85%
39 Rock Tomb   15 60 95%
42 Facade   20 70 100%
44 Rest   10
45 Attract   15 100%
48 Round   15 60 100%
49 Echoed Voice   15 40 100%
52 Focus Blast   5 120 70%
56 Fling   10 100%
57 Charge Beam   10 50 90%
59 Brutal Swing   20 60 100%
64 Explosion   5 250 100%
68 Giga Impact   5 150 90%
69 Rock Polish   20
71 Stone Edge   5 100 80%
72 Volt Switch   20 70 100%
74 Gyro Ball   5 100%
78 Bulldoze   20 60 100%
80 Rock Slide   10 75 90%
87 Swagger   15 85%
88 Sleep Talk   10
90 Substitute   10
93 Wild Charge   15 90 100%
96 Nature Power   20
100 Confide   20


Pre-evolution moves

Move Type Cat. PP. Power Acc.
Rollout 20 30 90%


Nature Jolly  / Adamant  
Ability Magnet Pull   
Item  Choice Scarf  /  Choice Band  
Effort Values(EVs) 0  HP  / 252  Atk  / 4  Def  / 0  SpA  / 0  SpD  / 252  Spe
Move 1 Earthquake  
Move 2 Stone Edge  
Move 3 Wild Charge  
Move 4 Fire Punch  




Nature Jolly  / Adamant  
Ability Galvanize   
Item  Choice Scarf  /  Choice Band  
Effort Values(EVs) 0  HP  / 252  Atk  / 4  Def  / 0  SpA  / 0  SpD  / 252  Spe
Move 1 Frustration  
Move 2 Earthquake  
Move 3 Stone Edge  
Move 4 Explosion  / Fire Punch / Volt Switch