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Prevents the target from switching for four or five turns (seven turns if the user is holding [url=https://www.pokeonecommunity.com/index.php?mod=pokemon&action=items&ID=214]Grip Claw[/url]). Causes damage to the target equal to 1/8 of its maximum HP (1/6 if the user is holding [url=https://www.pokeonecommunity.com/index.php?mod=pokemon&action=items&ID=38]Binding Band[/url], rounded down, at the end of each turn during effect. The target can still switch out if it is holding [url=https://www.pokeonecommunity.com/index.php?mod=pokemon&action=items&ID=509]Shed Shell[/url] or uses [url=https://www.pokeonecommunity.com/index.php?mod=pokemon&action=moves&ID=226]Baton Pass[/url], [url=https://www.pokeonecommunity.com/index.php?mod=pokemon&action=moves&ID=575]Parting Shot[/url], [url=https://www.pokeonecommunity.com/index.php?mod=pokemon&action=moves&ID=369 ]U-turn[/url], or [url=https://www.pokeonecommunity.com/index.php?mod=pokemon&action=moves&ID=521]Volt Switch[/url]. The effect ends if either the user or the target leaves the field, or if the target uses [url=https://www.pokeonecommunity.com/index.php?mod=pokemon&action=moves&ID=229]RapID Spin[/url] or [url=https://www.pokeonecommunity.com/index.php?mod=pokemon&action=moves&ID=164]Substitute[/url] successfully. This effect is not stackable or reset by using this or another binding move. Z-Move Base Power: 100 |