Purify |
|||
Date |
Effect |
||
Type | The target is cured if it has a non-volatile status condition. If the target was cured, the user restores 1/2 of its maximum HP, rounded down. | ||
Category | ![]() |
||
Power | − | ||
Acc. | − | ||
PP. | 20 |
Purify |
|||
Date |
Effect |
||
Type | The target is cured if it has a non-volatile status condition. If the target was cured, the user restores 1/2 of its maximum HP, rounded down. | ||
Category | ![]() |
||
Power | − | ||
Acc. | − | ||
PP. | 20 |