Cerulean Valley has quite a few dailies that can help with Trainer Exp In Kanto, and help make a little money along the way. In this guide, we will go over Trainer re-battles, daily quests, and fossil guardians.
Trainer Battles
Daily Quests
Fish for Frank
This Quest Frank is asking you to catch fish for him. You can do this by catching wild Magikarp in the water nearby. When you help Frank for the first time, the rewards for 10, 25, and 50 are the same, so we would take the 10 fish the first time and later take the 50 as a bounty quest for the best rewards.
First Time Rewards:
Exp: 60 | Money: 1,100 | Items: Revive
Bounty Reward 10
Exp: 30
Money: 200
Bounty Reward 25
Exp: 75
Money: 500
Bounty Reward 50
Exp: 150
Money: 1000
Items: Max Revive
Mick´s Muk
Mick’s Muk has 5 different spawns where he can appear. He often hides behind trees or rocks that you can’t see directly. Therefore it can help to spam the space bar.
Rewards — Exp: 115 | Money: 1,950
Lighthouse Johny
Where did that Johny get off to this time? In this quest, you will talk to Keeper Jim upstairs. He will tell you that Little Johny is hiding again, and ask for your help to find him. Once you find Johny, he will battle you with is favorite pokemon Pikachu. Then return back to Keeper Jim.
Rewards — Exp: 100 | Money: 3,250
Fossil Guardians
In this Daily match, you will need to open the secret door to enter the chamber to fight the fossil guardians. For the Fossil Guardians there is a series of three switches you need to activate. The first one is behind the Cut tree at the back. The second is behind a statue that has moved at the front. The third switch is to the left of the first switch. All three are indicated by orange/black tiles.
🔍 Chamber Entrance
Once inside, you will have four floating fireballs to get past. Each Fireball as a guardian pokemon inside at lvl 65.
Rewards — Exp: 120 | Money: 1,750












For the Fossil Guardians there is a series of three switches you need to activate. The first one is behind the Cut tree at the back. The second is behind a statue that has moved at the front. The third switch is to the left of the first switch. All three are indicated by orange/black tiles.
i copy your comment into the guide :D hope it will work like i did itWhen doing the daily quest The Big Catch for Fishmonger Frank, there is a second reward upon maxing out the fish needed for the quest on top of what you get upon turn in. Those rewards are as follows: 10: 30 exp, $200; 25: 75 exp, $500; 50: max revive, 150 exp, $1000
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hello, thanks for the suggestion i have changed the text